There are things that needs to be done before actual programming. The first thing that needs to be done before we really start this is to define the contest in much more stricter terms. Several things we need to decide before a word of code is written are
1. Will we have one contest, multiple contests, or one main and couple of side contests?
2. How will we reach the final decision on above and below questions?
3. Who will be the participants in the contest(s)? Judging by current waves of Moe competition, it seems that at least one would be female characters in anime that first aired on or after Jan. 1st 2005, but people might have different preference or the cutoff date.
4. Once the contestants were decided, we need to lay down the rules of the contest. The easiest one seems to be having many groups of 10 to 20 characters, let every visitior have one vote per group, and top 4 vote getters advanced to next round. The one I prefer is 10+ CHARACTERS IN GROUPs, voters get 4 votes, and top 4 vote getters advance to next round until we are down to less than 10. The one that will generate the most excitement will probably be strict 1 on 1 tournaments. We need to make rules that seems fair, and to do that, we have to decided what will be our order of priorities.
5. What should we do about possibility of other contests running in similar time? Most signs points to the possibility that this contest webpage will be written sometime around febuary of next year, and that means it will coincide with Jason Miao's Anime on My Mind March Madness contest. We need to talk to Jason and others to better coordinate our efforts and resources.
By the way, Haruhi vs. Eri matchup has started in Korean Moe Tournament, which some now calls Super Tsundere Wars.
One criticism that I have seen in both Japanese SaiMoe Tournament and Korean ChoeMoe Tournament is that too many powerful matchups happens early with many people saying loser of an earlier round would have easily beat winners of latter rounds. I am strongly convinced that only way to prevent such happening is 10 character per group, 4 votes per voter, top 4 advance scheme, which will guarantee the best 4 to advance till there will be less than 10 characters left in the contest, no matter what kind of group was formed. In interest of fairness, I believe seeds needs to be determined and assigned to make all groups as balanced as possible, and, in order to speed things up, number of contestants in a group should be decided in format I discussed in page one. If the size of the groups are large enough, we can quickly narrow down the number of candidates in this method as well. The biggest question is, is there a software protocal that will allow each voters to choose 4 characters per group and tally the votes quickly and easily? I do remember ESPN website handling things like ranking 25 out of 100 candidates, but that is a serious commercial website, which we are not. Although ranking would give us even better gauge of the relative character popularity, it is much more difficutl to use, thus I think pick 4 is the most we can go without losing the ease of voting.